The development blog for my Honours project. Here you will find sources to research I have done, as well as the steps taken to achieve my final goal.
~ Monday, February 27 ~
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A weapon set designed for CGHub’s Drawing Jam no. 70: Elemental Weapon Set.

While I picked Fire for the challenge, I fully intend to experiment with the other elements, as this was a great exercise. Because of time limitations, the entire design process (from sketchbook iterations to final product) took approximately 20 hours.

A weapon set designed for CGHub’s Drawing Jam no. 70: Elemental Weapon Set.

While I picked Fire for the challenge, I fully intend to experiment with the other elements, as this was a great exercise. Because of time limitations, the entire design process (from sketchbook iterations to final product) took approximately 20 hours.

Tags: weapon design concept art game art axe sword shield bows flail dagger
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